Commit graph

21 commits

Author SHA1 Message Date
Lubos Lenco a4e9a8b34d Recache on apply transform 2017-01-03 13:20:33 +01:00
Lubos Lenco e957a78e1d Check object attr 2017-01-03 00:16:54 +01:00
Lubos Lenco 0954693781 Fix shader paths 2016-12-21 00:51:04 +01:00
Lubos Lenco 0fb98cd2fe Handler fix 2016-12-09 02:10:45 +01:00
Lubos Lenco 70b20add0f Render path builder 2016-12-09 02:08:01 +01:00
Lubos Lenco 418ce73d28 Patch for Krom. 2016-11-26 23:05:26 +01:00
Lubos Lenco 1609f50732 Fix info redraw. 2016-11-25 11:29:26 +01:00
Lubos Lenco 4e9a10ddf8 Safe checks, fix path importing. 2016-11-24 23:24:55 +01:00
Lubos Lenco 33a3974961 Recache mesh on removed modifier. 2016-11-24 19:41:22 +01:00
Lubos Lenco 04df49b88f Migrating to Krom. 2016-11-23 15:34:59 +01:00
Lubos Lenco 1649d77096 Fix shadows for height maps. 2016-11-19 11:44:15 +01:00
Lubos Lenco bb22354ef0 Check if screen exists. 2016-11-13 11:46:54 +01:00
Lubos Lenco a2667d8dca Capture output as render result. 2016-11-12 18:30:39 +01:00
Lubos Lenco de60c0f253 Report error when no camera is present. 2016-11-11 23:05:17 +01:00
Lubos Lenco 8acd7bad43 Remove cache on new modifier. 2016-11-07 00:31:48 +01:00
Lubos Lenco c8a65da54b Redraw required on Linux. 2016-11-02 20:03:23 +01:00
Lubos Lenco 48eba84031 Transform into render engine. 2016-10-31 19:29:03 +01:00
Lubos Lenco 509dc23ca3 Utils to armutils. 2016-10-27 01:11:11 +02:00
Lubos Lenco 272b735ec0 Line endings, windows fixes. 2016-10-25 13:01:20 +02:00
Lubos Lenco 202ad3d7cf Dynamic resolution scaling. 2016-10-19 17:46:13 +02:00
Lubos Lenco cf43d567f8 Python overhaul. 2016-10-19 13:28:06 +02:00