Lubos Lenco
7ef450d276
Merge pull request #1633 from QuantumCoderQC/master
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Fixed Bullet Rigid Body C target issue
2020-04-04 11:32:33 +02:00
QuantumCoderQC
f3b58c0f31
Fixed Bullet Rigid Body C target issue
2020-04-03 17:05:13 +02:00
luboslenco
4bd1d40a9c
Bump version
2020-04-01 10:44:47 +02:00
Lubos Lenco
0e77094a71
Merge pull request #1623 from Sanva/master
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Fixed memory problem in `ArmoryExporter.execute` [fixes #1604 ]
2020-03-21 23:49:26 +01:00
Lubos Lenco
77c8f9b41e
Merge pull request #1624 from Simonrazer/master
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Optimise Voronoi texture
2020-03-21 23:29:56 +01:00
Simonrazer
8f04e18e07
Fix for Fragment
2020-03-21 13:02:12 +01:00
Simonrazer
8b5d000748
Optimise some more
2020-03-21 12:59:02 +01:00
Simonrazer
648d2b1bda
Optimize Voronoi
2020-03-21 11:30:56 +01:00
Valentín Barros
64ed9d8d9e
Fixed memory problem in ArmoryExporter.execute
[ fixes #1604 ]
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The Blender crash referenced in the issue happened always
when starting 2nd iteration of the loop in line 2041. I'm not
really sure, but I bet it had to do with
`export_object` modifying `bpy.context.collection.objects`
(line 818), wich in turn could invalidate the reference
obtained in line 1926, if I understand a bit of Blender
internals — wich I didn't some days ago, so this could be
completely wrong.
It no longer happens with this change.
2020-03-21 11:07:58 +01:00
Lubos Lenco
973462e643
Merge pull request #1622 from Simonrazer/master
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Upgrade Voronoi Texture
2020-03-20 17:47:18 +01:00
Simonrazer
08b86e7eb9
Fix typo
2020-03-20 15:44:17 +01:00
Simonrazer
d9d6c3e1d9
Update cycles_functions.py
2020-03-20 15:19:08 +01:00
Simonrazer
b2946ec87d
Update cycles.py
2020-03-20 15:16:08 +01:00
Lubos Lenco
fccd0997c0
Merge pull request #1621 from Simonrazer/master
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Make procd textures 3d again, fix broken Z coord in bposition
2020-03-19 13:49:08 +01:00
Simonrazer
97896c9fb2
Fix for other dimensions as well
2020-03-19 12:08:56 +01:00
Simonrazer
a0ad5061d0
Back to using 3d textures
2020-03-19 11:29:04 +01:00
Simonrazer
222ccd50d1
Fix div by 0 when mesh is flat
2020-03-19 11:24:17 +01:00
Lubos Lenco
ca664e3c2e
Merge pull request #1620 from Simonrazer/master
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Fix Procedural nodes not working on Forward path
2020-03-18 11:34:51 +01:00
Simonrazer
a544194d4a
Separate procedural functions
2020-03-18 09:38:18 +01:00
Simonrazer
e1ecccf69f
Update cycles.py
2020-03-18 09:35:23 +01:00
Lubos Lenco
b950776fe9
Merge pull request #1619 from Simonrazer/master
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Upgrade noise texture
2020-03-17 10:48:23 +01:00
Simonrazer
93492ea692
Upgrade noise texture
2020-03-17 09:53:21 +01:00
Simonrazer
c33d886caa
Update cycles.py
2020-03-17 09:51:34 +01:00
Lubos Lenco
3991ec7d47
Merge pull request #1617 from Simonrazer/master
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Upgrade Wave Texture node + Fix noise texture Value output
2020-03-16 19:48:06 +01:00
Lubos Lenco
263bd248d4
Merge pull request #1618 from Sandy10000/master
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Delete Distance Node
2020-03-16 19:47:19 +01:00
Sandy
7d90101448
Delete Distance Node
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Remove this because the same can be achieved with "Vector Math"
2020-03-16 22:24:42 +09:00
Sandy
37e04689d5
Delete Distance Node
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Remove this because the same can be achieved with "Vector Math"
2020-03-16 22:22:47 +09:00
Simonrazer
2df762e3db
Upgrade Wave texture shader
2020-03-16 11:53:12 +01:00
Simonrazer
2e529deb19
Upgrade Wave texture node + Fix noise Value output
2020-03-16 11:51:41 +01:00
Lubos Lenco
af284b8937
Merge pull request #1616 from Simonrazer/master
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Keep Canvas dimensions the same as the game dimensions
2020-03-16 10:27:05 +01:00
Simonrazer
5cde1487ca
Update CanvasScript.hx
2020-03-16 09:05:42 +01:00
Lubos Lenco
252e0dc7f3
Merge pull request #1613 from N8n5h/box-projection
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Fix support for box/triplanar mapping
2020-03-15 09:10:28 +01:00
Lubos Lenco
a41c6b2d09
Merge pull request #1614 from QuantumCoderQC/master
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Added node to start animation from a particular frame index
2020-03-15 09:09:11 +01:00
N8n5h
decf89305c
Fix support for box/triplanar mapping
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I modified the shader parser so that triplanar mapping of textures is supported.
Normals are supported.
Currently tested with Armory PBR and Principled BSDF.
2020-03-14 23:44:15 -03:00
QuantumCoderQC
1770aeb002
Added nodes to start animation from a partivular frame index
2020-03-14 23:30:09 +01:00
Lubos Lenco
1534f2565c
Merge pull request #1612 from Sandy10000/master
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Addressing issues reported in the Armory forum
2020-03-14 13:45:18 +01:00
Sandy
30d22a264b
Add new
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Input of "Get Distance" is Object, but input of "Distance" is Vector.
2020-03-14 21:04:51 +09:00
Sandy
3f77ff397d
Add new
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Input of "Get Distance" is Object, but input of "Distance" is Vector.
2020-03-14 21:03:07 +09:00
Sandy
d1a0fc69c8
Addressing issues reported in the Armory forum
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https://forums.armory3d.org/t/something-wrong-with-translate-on-local-axis/2772
https://forums.armory3d.org/t/how-to-avoid-camera-going-through-rigid-bodies/3945
2020-03-14 20:58:56 +09:00
Lubos Lenco
71796f4fab
Merge pull request #1610 from N8n5h/fix-geom-export
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Fix geometry not working in published projects
2020-03-14 10:32:55 +01:00
Lubos Lenco
89e0d14c58
Merge pull request #1611 from Simonrazer/master
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Fix noise texture
2020-03-14 10:32:23 +01:00
Simonrazer
3aaba5fe62
Don't use the Z coordinate in the shader
2020-03-13 16:30:42 +01:00
Simonrazer
d1765ab206
Update cycles.py
2020-03-13 16:28:55 +01:00
N8n5h
e40ae5ac4e
Fix geometry in published projects
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Updated the opt_exporter to fit new vertex format
2020-03-12 20:02:37 -03:00
Lubos Lenco
c3f8cca15a
Merge pull request #1606 from QuantumCoderQC/master
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Fixed Bullet RigidBody memory leak
2020-03-09 15:56:28 +01:00
QuantumCoderQC
2d282c9582
Fixed Bullet RigidBody memory leak
2020-03-08 21:34:35 +01:00
luboslenco
620e15db8e
Fix wrd access
2020-03-07 15:00:51 +01:00
Lubos Lenco
815184d6ab
Merge pull request #1603 from MoritzBrueckner/console-output
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De-clutter console output and show warnings
2020-03-07 14:46:58 +01:00
Moritz Brückner
fe367518cc
Merge branch 'master' into console-output
2020-03-07 00:04:30 +01:00
Moritz Brückner
1da4b02cef
Count compilation warnings and show them in the UI and console
2020-03-06 23:49:14 +01:00