Daniel B. Bruno
4a3d3a58d6
Add "Has contact (Array)" node
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This node was requested on issue #1256 .
2020-04-11 17:57:21 -03:00
Lubos Lenco
0e77094a71
Merge pull request #1623 from Sanva/master
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Fixed memory problem in `ArmoryExporter.execute` [fixes #1604 ]
2020-03-21 23:49:26 +01:00
Simonrazer
8f04e18e07
Fix for Fragment
2020-03-21 13:02:12 +01:00
Simonrazer
8b5d000748
Optimise some more
2020-03-21 12:59:02 +01:00
Simonrazer
648d2b1bda
Optimize Voronoi
2020-03-21 11:30:56 +01:00
Valentín Barros
64ed9d8d9e
Fixed memory problem in ArmoryExporter.execute
[ fixes #1604 ]
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The Blender crash referenced in the issue happened always
when starting 2nd iteration of the loop in line 2041. I'm not
really sure, but I bet it had to do with
`export_object` modifying `bpy.context.collection.objects`
(line 818), wich in turn could invalidate the reference
obtained in line 1926, if I understand a bit of Blender
internals — wich I didn't some days ago, so this could be
completely wrong.
It no longer happens with this change.
2020-03-21 11:07:58 +01:00
Simonrazer
08b86e7eb9
Fix typo
2020-03-20 15:44:17 +01:00
Simonrazer
d9d6c3e1d9
Update cycles_functions.py
2020-03-20 15:19:08 +01:00
Simonrazer
b2946ec87d
Update cycles.py
2020-03-20 15:16:08 +01:00
Simonrazer
97896c9fb2
Fix for other dimensions as well
2020-03-19 12:08:56 +01:00
Simonrazer
a0ad5061d0
Back to using 3d textures
2020-03-19 11:29:04 +01:00
Simonrazer
222ccd50d1
Fix div by 0 when mesh is flat
2020-03-19 11:24:17 +01:00
Simonrazer
a544194d4a
Separate procedural functions
2020-03-18 09:38:18 +01:00
Simonrazer
e1ecccf69f
Update cycles.py
2020-03-18 09:35:23 +01:00
Simonrazer
93492ea692
Upgrade noise texture
2020-03-17 09:53:21 +01:00
Simonrazer
c33d886caa
Update cycles.py
2020-03-17 09:51:34 +01:00
Lubos Lenco
3991ec7d47
Merge pull request #1617 from Simonrazer/master
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Upgrade Wave Texture node + Fix noise texture Value output
2020-03-16 19:48:06 +01:00
Sandy
7d90101448
Delete Distance Node
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Remove this because the same can be achieved with "Vector Math"
2020-03-16 22:24:42 +09:00
Simonrazer
2df762e3db
Upgrade Wave texture shader
2020-03-16 11:53:12 +01:00
Simonrazer
2e529deb19
Upgrade Wave texture node + Fix noise Value output
2020-03-16 11:51:41 +01:00
Lubos Lenco
252e0dc7f3
Merge pull request #1613 from N8n5h/box-projection
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Fix support for box/triplanar mapping
2020-03-15 09:10:28 +01:00
N8n5h
decf89305c
Fix support for box/triplanar mapping
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I modified the shader parser so that triplanar mapping of textures is supported.
Normals are supported.
Currently tested with Armory PBR and Principled BSDF.
2020-03-14 23:44:15 -03:00
QuantumCoderQC
1770aeb002
Added nodes to start animation from a partivular frame index
2020-03-14 23:30:09 +01:00
Sandy
30d22a264b
Add new
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Input of "Get Distance" is Object, but input of "Distance" is Vector.
2020-03-14 21:04:51 +09:00
Lubos Lenco
71796f4fab
Merge pull request #1610 from N8n5h/fix-geom-export
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Fix geometry not working in published projects
2020-03-14 10:32:55 +01:00
Simonrazer
3aaba5fe62
Don't use the Z coordinate in the shader
2020-03-13 16:30:42 +01:00
Simonrazer
d1765ab206
Update cycles.py
2020-03-13 16:28:55 +01:00
N8n5h
e40ae5ac4e
Fix geometry in published projects
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Updated the opt_exporter to fit new vertex format
2020-03-12 20:02:37 -03:00
luboslenco
620e15db8e
Fix wrd access
2020-03-07 15:00:51 +01:00
Moritz Brückner
fe367518cc
Merge branch 'master' into console-output
2020-03-07 00:04:30 +01:00
Moritz Brückner
1da4b02cef
Count compilation warnings and show them in the UI and console
2020-03-06 23:49:14 +01:00
Moritz Brückner
6e9dfd8504
Change khamake silent switch to quiet to still print error messages
2020-03-06 23:47:42 +01:00
Lubos Lenco
baa329e0a7
Merge pull request #1600 from philipmduarte/autobake_instanced
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Support for collection instance with autobaking armatures
2020-03-05 19:38:03 +01:00
Lubos Lenco
963b6ed980
Merge pull request #1598 from Naxela/master
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Merge PPM
2020-03-05 19:36:10 +01:00
Philip Michel Duarte
4adbc3cbb0
instanced autobake done
2020-03-05 13:40:15 -03:00
Philip Michel Duarte
4e633c736a
pending stuff
2020-03-04 19:42:38 -03:00
philip
57a052b25d
towards instanced autobake
2020-03-04 17:34:21 -03:00
Alexander
60f72e7e0e
Merge in PPM
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Redone and ready to be merged with Armory
2020-03-04 17:45:19 +01:00
luboslenco
ac60af17eb
Bump version
2020-03-04 13:30:36 +01:00
Philip Michel Duarte
02bc76f9d5
same-file collection instance bug fixed
2020-03-03 23:38:37 -03:00
Moritz Brückner
086810849e
De-clutter console output (new "Verbose Output" switch)
2020-03-04 00:14:14 +01:00
Lubos Lenco
fe5be464c2
Merge pull request #1596 from MoritzBrueckner/fix-project-folder
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Fix ResourceWarning for open_folder()
2020-03-03 22:23:54 +01:00
Moritz Brückner
0cac8fa987
Fix ResourceWarning for open_folder()
2020-03-03 22:13:44 +01:00
Lubos Lenco
f3bffa27e5
Merge pull request #1595 from MoritzBrueckner/fix-object-names
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Exporter: better handling of duplicate object names
2020-03-03 22:10:33 +01:00
Moritz Brückner
6f906c5863
Exporter: better handling of duplicate object names
2020-03-03 21:34:19 +01:00
N8n5h
06af6d30d4
Update exporter to fit expected vertex array data
2020-03-03 03:07:56 -03:00
Lubos Lenco
75ca3aa44b
Merge pull request #1592 from philipmduarte/autobake
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Action autobaking
2020-03-02 19:20:24 +01:00
Lubos Lenco
0713585f28
Merge pull request #1590 from N8n5h/fix-vcol
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Fix Vertex Color and Tangent not exporting sometimes
2020-03-02 16:30:54 +01:00
Philip Michel Duarte
8921afd155
autobake done
2020-03-02 11:03:42 -03:00
N8n5h
c04dbe4993
Fix Vertex Color and Tangent not exporting
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Applied the same fix that is used for uvs, since it seems to solve the issue of not updating correctly for exporting of materials too.
Also added support for the Vertex Color node.
2020-03-02 02:04:54 -03:00