N8n5h
4af744e9af
Update VirtualGamepad.hx
2019-08-02 13:00:09 -03:00
luboslenco
f5f7926d1f
Expose mesh target
2019-07-18 20:26:41 +02:00
N8n5h
1c5e228f0b
Merge pull request #1 from N8n5h/patch-4
...
Update CastPhysicsRayNode.hx
2019-06-29 23:05:00 -03:00
N8n5h
5ced15ad89
Update CastPhysicsRayNode.hx
...
keep compatibility with the new change
2019-06-29 22:58:53 -03:00
N8n5h
dfb7609a28
expand in the info raycast returns
...
This change will allow to get the position of a hit with raycast, the normal and the body, some extra info that otherwise you couldn't obtain because raycast only returns a body, this may break some compat but I think is better than having multiple functions that do the same logic only for obtaining each piece of information separated (to keep compatibility).
2019-06-29 22:57:09 -03:00
unknown
4c8a40c3f5
Move in _voxelBlend uniform
2019-06-21 23:47:21 +02:00
unknown
ec179489af
Move runtime material parser
2019-06-21 17:26:19 +02:00
MoritzBrueckner
79b16f3e01
Return property name in Get Property node
...
Implement request from https://github.com/armory3d/armory/issues/1155
2019-06-21 14:23:04 +02:00
luboslenco
06875b963a
Use std.Math
2019-06-20 11:35:20 +02:00
N8n5h
056afb3fc0
hotfix, no length property on map
...
Sorry I added that length check last minute to be sure but didn't test, it seems it doesn't have length prop, but without that check should be fine.
2019-06-18 10:47:39 -03:00
Lubos Lenco
ab4fd65967
Merge pull request #1297 from N8n5h/patch-1
...
Add a function to find a rigidBody by their id
2019-06-18 08:19:08 +02:00
luboslenco
1ad5fd8089
Shared samplers
2019-06-18 08:17:25 +02:00
N8n5h
dbcf230b2c
Add a function to find a rigidBody by their id
2019-06-17 21:45:09 -03:00
luboslenco
a6656a2b65
Shared samplers
2019-06-17 17:39:44 +02:00
luboslenco
fd7eb64b86
Specify return type
2019-06-13 14:37:40 +02:00
luboslenco
8b9c875a4b
Fix cleanup
2019-05-20 14:25:17 +02:00
luboslenco
9802016556
Cleanup
2019-05-19 15:23:56 +02:00
luboslenco
796da02fc2
Triplanar fix
2019-05-12 23:34:47 +02:00
luboslenco
9d63b8e7a5
Triplanar sample
2019-05-11 18:31:50 +02:00
Yannik Böttcher
7305110881
rearrange code to fix an issue with published html5
2019-05-09 21:11:10 +02:00
Yannik Böttcher
f00fdb4708
expose rotation around axis in nodes
2019-05-06 19:27:52 +02:00
luboslenco
ebe0f20cce
Fix target set in forward path
2019-05-01 21:26:15 +02:00
Lubos Lenco
6be8d83cfc
Merge pull request #1263 from zaethan/master
...
auto replace properties
2019-05-01 09:32:17 +02:00
luboslenco
f036a63b9f
Fix PhysicsWorld recreation
2019-05-01 09:28:48 +02:00
Yannik Böttcher
6785d457b5
implement property mapping and realize armory uses the bl_idlabel for classnames
2019-05-01 00:25:48 +02:00
Lubos Lenco
fbb6eacf14
Merge pull request #1124 from zaethan/master
...
Merge the Keyboard and Mouse nodes
2019-04-30 13:51:45 +02:00
luboslenco
b3ca6b4cc1
Fix probe check
2019-04-30 13:30:38 +02:00
luboslenco
537b4ddd1e
Update water path
2019-04-29 16:25:01 +02:00
luboslenco
a5c918be11
String fix
2019-04-26 12:25:19 +02:00
luboslenco
aa5c4f7e73
Link to embedded data
2019-04-26 11:12:09 +02:00
luboslenco
a914014718
Trace debugFloat on change
2019-04-25 22:40:21 +02:00
luboslenco
078a415ba9
Expose debugFloat
2019-04-24 21:55:20 +02:00
luboslenco
faae72e5e4
Auto exposure fixes
2019-04-23 12:05:50 +02:00
unknown
54bb309807
Auto exposure fixes
2019-04-22 14:11:17 +02:00
unknown
44f1e115e9
Begin histogram
2019-04-21 19:16:23 +02:00
unknown
4066143af8
Reset timer when done
2019-04-20 22:24:34 +02:00
luboslenco
903c72d62e
Fix overlays target
2019-04-17 12:46:12 +02:00
luboslenco
d4680b5e1a
Update shader load
2019-04-15 13:47:51 +02:00
luboslenco
e56be27940
Cleanup
2019-04-10 21:55:46 +02:00
Simonrazer
dad7d76dc8
at location local
2019-04-09 17:15:20 +02:00
unknown
eeb81e22c3
Format
2019-04-06 19:15:43 +02:00
unknown
5240249982
Use voxelao instead of voxelgi, gi will be reworked into raytracing
2019-04-06 18:52:21 +02:00
unknown
445a4fdc61
Code cleanup
2019-04-06 16:05:01 +02:00
unknown
710687d987
Use hscript from project Libraries folder
2019-04-06 15:37:58 +02:00
unknown
5b2b6428d5
Use per-target color mask
2019-04-06 13:03:04 +02:00
luboslenco
8ad93763b2
Do not copy theme for console
2019-04-04 15:53:11 +02:00
luboslenco
93ab14bfa4
Pass tex data
2019-04-04 15:52:42 +02:00
greyheron
5594811a46
Print Node Tree name on debug only
2019-04-02 07:30:33 +01:00
greyheron
d753fb02b2
Add Node Tree name to Print Node
...
Issue #1232
2019-04-02 07:22:17 +01:00
rbx775
fab8795e8e
fix an exception where hitPointWorld gets null.
...
...due to too short Rays set by the user.
Suggestion for the fix by zicklag, see here: http://forums.armory3d.org/t/bullet-physics-keeps-freezing-the-games/2925/2
Can confirm its working now.
2019-04-01 11:42:48 +02:00