Commit graph

17 commits

Author SHA1 Message Date
Lubos Lenco da8d2521dc Added readme note. 2016-04-29 11:11:45 +02:00
Lubos Lenco 8d0b1f7e0b Reconstruct pos from gbuffer using ray interpolation. 2016-04-20 19:35:22 +02:00
Lubos Lenco a6f6489dd0 Reconsctruct pos from depth. 2016-04-17 16:07:54 +02:00
Lubos Lenco f290684ca4 Fixed ping-pong. 2016-04-16 18:57:32 +02:00
Lubos Lenco d5010e4bc3 Prepare octahedron normal encoding. 2016-04-16 13:19:03 +02:00
Lubos Lenco c769095a1d Skinning for animated shadows. 2016-04-07 00:06:57 +02:00
Lubos Lenco 052b2d26cd Update to latest Kha. 2016-04-06 15:09:53 +02:00
Lubos Lenco 36bd1f4cfa Masked motion blur. 2016-04-02 18:19:52 +02:00
Lubos Lenco 905ab70b04 More stencil buffers. 2016-04-02 13:42:07 +02:00
Lubos Lenco 72fc9b1aef Stencil buffers. 2016-04-02 00:33:19 +02:00
Lubos Lenco 35ddb29f8a More SSR. 2016-03-31 21:06:53 +02:00
Lubos Lenco d6e7a7d1ca Alchemy AO 2016-03-26 12:53:25 +01:00
Lubos Lenco 37155ddf6b Begin motion blur. 2016-03-23 00:17:21 +01:00
Lubos Lenco d486d38614 Deferred shadows. 2016-03-22 23:35:54 +01:00
Lubos Lenco 01c8806abd Blur and SSAO passes 2016-03-22 12:04:08 +01:00
Lubos Lenco bbda9e9c88 Full featured deferred lighting. 2016-03-20 18:44:11 +01:00
Lubos Lenco 1fc28ceacd More deferred rendering. 2016-03-18 23:02:00 +01:00