Commit graph

12 commits

Author SHA1 Message Date
unknown 5240249982 Use voxelao instead of voxelgi, gi will be reworked into raytracing 2019-04-06 18:52:21 +02:00
luboslenco e6e4206991 Less indirect light for translucent context 2019-02-12 12:39:16 +01:00
luboslenco 7cff5f8642 More shader fixes 2019-02-01 17:33:22 +01:00
luboslenco 4df19ef970 Format 2019-01-30 17:45:54 +01:00
luboslenco 9be8646008 Fix translucency mixing 2019-01-27 15:01:39 +01:00
luboslenco 9ba53d172d Transluc + sss fixes 2019-01-24 12:47:51 +01:00
luboslenco a7d14cb444 Probe fixes 2018-12-21 11:37:10 +01:00
luboslenco 975f995796 Faster and smaller vertex data 2018-12-14 15:27:43 +01:00
luboslenco 0c4cc2fc70 Material compiler fixes 2018-05-21 17:55:26 +02:00
luboslenco c7a548bb5e Fixing translucency 2018-05-17 22:47:00 +02:00
Lubos Lenco f87bee5bc8 Shader compiler fixes 2017-11-10 15:18:44 +01:00
Lubos Lenco 0fc938911c Move py sources to arm package 2017-03-15 12:30:14 +01:00
Renamed from blender/armmaterial/make_transluc.py (Browse further)