Lubos Lenco
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897e5c29de
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Mesh groups
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2017-01-29 16:15:04 +01:00 |
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Lubos Lenco
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27a8736ce4
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Safe name for default material
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2017-01-29 13:07:58 +01:00 |
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Lubos Lenco
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c68b13c081
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Fix disabled shadowmap
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2017-01-23 00:48:59 +01:00 |
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Lubos Lenco
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6f6eb066c6
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Ray-traced shadows
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2017-01-17 14:48:47 +01:00 |
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Lubos Lenco
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ef59fa8845
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Use new cmft binary
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2017-01-16 15:26:57 +01:00 |
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Lubos Lenco
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55f3899301
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Warn when tess is not available
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2017-01-14 16:32:10 +01:00 |
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Lubos Lenco
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32865cd331
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Material gen fixes
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2017-01-14 12:44:43 +01:00 |
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Lubos Lenco
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d27b790e09
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Fix auto-translucency
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2017-01-13 23:52:22 +01:00 |
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Lubos Lenco
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8176f54aa5
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Auto-enable translucency
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2017-01-13 00:16:00 +01:00 |
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Lubos Lenco
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421b232823
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Ensure image file exists
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2017-01-12 12:11:25 +01:00 |
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Lubos Lenco
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3db0ef3700
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Default material for empty slots
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2017-01-10 23:36:18 +01:00 |
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Lubos Lenco
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13a3526273
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Soft bodies
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2017-01-10 10:41:06 +01:00 |
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Lubos Lenco
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4716c7719c
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PhysicsBreak
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2017-01-07 13:50:55 +01:00 |
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Lubos Lenco
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f3991f013c
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Improve material parsing
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2017-01-04 00:13:52 +01:00 |
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Lubos Lenco
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27f7e1e405
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Auto-build renderpath
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2017-01-03 12:20:46 +01:00 |
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Lubos Lenco
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50d9a8aa5e
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Ensure camera in active layer
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2017-01-03 01:26:06 +01:00 |
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Lubos Lenco
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82fc7176b2
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Handle basecolor gamma
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2016-12-21 19:15:51 +01:00 |
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Lubos Lenco
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0954693781
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Fix shader paths
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2016-12-21 00:51:04 +01:00 |
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Lubos Lenco
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b0c0a426c7
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Predefine common context names
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2016-12-20 14:15:09 +01:00 |
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Lubos Lenco
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0114c00b71
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Remove old materials
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2016-12-20 01:39:16 +01:00 |
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Lubos Lenco
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fa576fd2c8
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Mat builder on par
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2016-12-20 00:39:18 +01:00 |
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Lubos Lenco
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e67172db9f
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New material builder progress
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2016-12-19 01:25:22 +01:00 |
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Lubos Lenco
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19777385e5
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Advancing new material builder
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2016-12-17 23:48:18 +01:00 |
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Lubos Lenco
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924e187f9a
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Parse displacement socket
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2016-12-17 15:34:43 +01:00 |
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Lubos Lenco
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8ae44827da
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Parse image nodes
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2016-12-15 23:50:21 +01:00 |
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Lubos Lenco
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f4898a130c
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Begin true material builder
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2016-12-13 01:09:17 +01:00 |
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Lubos Lenco
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5eb7221953
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Tessellated height maps in forward path
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2016-12-11 13:32:38 +01:00 |
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Lubos Lenco
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9df4bc1e9e
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Passive rigid bodies and damping
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2016-12-08 14:30:39 +01:00 |
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Lubos Lenco
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fe1b5aa89a
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Show navmesh in viewport
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2016-12-07 21:13:54 +01:00 |
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Lubos Lenco
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1b03951f54
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Detect navigation
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2016-12-07 10:37:08 +01:00 |
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Lubos Lenco
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bdd1599355
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Fix logicnode name handling
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2016-12-07 10:19:45 +01:00 |
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Lubos Lenco
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695d0bf69b
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Primitive navmeshes.
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2016-12-07 02:01:42 +01:00 |
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Lubos Lenco
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e4ca8535e9
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Forward OIT
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2016-12-05 15:03:47 +01:00 |
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Lubos Lenco
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eb7155b377
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Primitive lod system
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2016-12-05 01:54:01 +01:00 |
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Lubos Lenco
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cc91ed495b
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Prevent node errors
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2016-12-03 13:27:42 +01:00 |
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Lubos Lenco
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245a764fb7
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Opacity texture.
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2016-12-02 00:13:09 +01:00 |
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Lubos Lenco
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aeeec95db3
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Merge clean buttons
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2016-12-01 18:46:48 +01:00 |
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Lubos Lenco
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cafc4034ed
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Improving soft shadows
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2016-12-01 18:28:07 +01:00 |
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Lubos Lenco
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4a62e1710c
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Use first track as default.
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2016-11-30 15:54:39 +01:00 |
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Lubos Lenco
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3a6155187f
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Fix scene format typedefs.
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2016-11-30 01:33:26 +01:00 |
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Lubos Lenco
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2c64c4dc05
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Shadows for translucent context.
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2016-11-29 21:57:56 +01:00 |
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Lubos Lenco
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ace3967d7d
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Basic metaballs.
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2016-11-28 14:40:07 +01:00 |
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Lubos Lenco
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4e9a10ddf8
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Safe checks, fix path importing.
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2016-11-24 23:24:55 +01:00 |
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Lubos Lenco
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4c887c2e0b
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Constraint target is optional.
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2016-11-24 18:58:12 +01:00 |
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Lubos Lenco
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16d18158fc
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Fix empty object export.
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2016-11-22 21:52:30 +01:00 |
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Lubos Lenco
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0f7ea897ca
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Improve linked data.
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2016-11-21 16:49:32 +01:00 |
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Lubos Lenco
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8c0b03c220
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Do not crash on armatures with no actions.
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2016-11-13 12:13:41 +01:00 |
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Lubos Lenco
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eabe0bd64e
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Support 2 uv maps.
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2016-11-12 21:34:06 +01:00 |
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Lubos Lenco
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8c709d4855
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Ray Visiblity hooks.
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2016-11-08 16:32:32 +01:00 |
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Lubos Lenco
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aca381d515
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Fix area lamp links.
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2016-11-08 15:14:56 +01:00 |
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