Commit graph

1669 commits

Author SHA1 Message Date
unknown b5ff24d2ef No need to enable particle flag in material 2018-08-16 17:16:35 +02:00
unknown 6046ede38b Auto-enable blending 2018-08-16 14:46:18 +02:00
unknown 8840119156 Set Particle Speed node 2018-08-16 13:41:46 +02:00
unknown 88880a2aed Clean up handler 2018-08-16 13:41:23 +02:00
unknown 4b04d8f36f Forward particle fixes 2018-08-16 12:10:50 +02:00
unknown fd548b86c7 Fix huesat include 2018-08-16 09:30:05 +02:00
unknown 788748c9f5 Fix tessellated velocity 2018-08-16 09:07:44 +02:00
unknown a6829d12be Fix disp shader compile 2018-08-15 23:27:46 +02:00
unknown 7152000a08 Update Math logic node 2018-08-15 19:11:47 +02:00
unknown 3dc9a9bc32 Fix project name gen 2018-08-15 15:42:25 +02:00
unknown 9f2033c36a Fix texture read parse 2018-08-15 14:10:29 +02:00
unknown b98f94dbe0 Begin Vector Curves and RGB Curves 2018-08-15 12:48:37 +02:00
unknown 1ef2481109 CI python3 only 2018-08-14 21:27:05 +02:00
unknown 012240a254 Update exporter for b28 2018-08-14 21:19:10 +02:00
unknown 91b2735130 Update exporter for b28 2018-08-14 19:18:25 +02:00
unknown 04b72dff34 Update armory.py for b28 2018-08-14 16:48:46 +02:00
unknown 4c49f6a023 Roadmap link 2018-08-14 11:15:52 +02:00
unknown 48e1f43b91 UV Map node fix 2018-08-13 23:34:17 +02:00
unknown e537d03264 Cleaner Vector Mix node 2018-08-13 23:01:05 +02:00
Lubos Lenco 623ec069e3
Merge pull request #812 from zaethan/master
Changed HueSaturationValue node to work with all of its inputs
2018-08-13 19:05:10 +02:00
Yannik Böttcher 0d987bc46f Changed HueSaturationValue node to work with all of its inputs 2018-08-12 20:58:47 +02:00
unknown d6c2313f6a Cover traces 2018-08-12 19:07:28 +02:00
Lubos Lenco a7403f1aa7
Merge pull request #808 from Devination/switch
SwitchNode
2018-08-12 17:38:43 +02:00
unknown c40999380c Add discord link 2018-08-12 17:33:17 +02:00
Devin Curry 509569fafe SwitchNode 2018-08-11 23:42:39 -07:00
luboslenco f57aa8142f TAA + displace fix 2018-08-09 18:17:15 +02:00
luboslenco 93ce61b311 Expose material blending 2018-08-08 22:43:14 +02:00
luboslenco e1383f4439 Handle blending pass in forward path 2018-08-08 15:06:10 +02:00
luboslenco 4bbbce3ec4 Use System.start 2018-08-08 14:16:46 +02:00
luboslenco 8f7f039814 Fix max cloud density 2018-08-08 10:45:33 +02:00
luboslenco 0750dcbc14 Clean render drivers 2018-08-08 10:29:07 +02:00
luboslenco 338cea5473 Notify when armory updater finishes 2018-08-08 10:19:18 +02:00
luboslenco c09858ae57 Fix tang attrib for tess 2018-08-08 09:34:09 +02:00
luboslenco f89f745fa6 Fix material with no output 2018-08-07 17:07:12 +02:00
luboslenco f91d73d9b8 Color ramp fixes 2018-08-07 16:34:14 +02:00
luboslenco d6ee60b039 Tangent node 2018-08-07 14:14:12 +02:00
luboslenco abbf8aae04 Use equal tess factors by default 2018-08-07 12:49:44 +02:00
luboslenco 6d0862a68e Improve normal parse 2018-08-07 12:23:50 +02:00
luboslenco bdab2a8c02 Shapekey stubs 2018-08-07 12:23:02 +02:00
luboslenco ff8b29f095 Generate project for Kode Studio 2018-08-07 08:56:48 +02:00
luboslenco 11fd35c95f Use non-bias matrix 2018-08-06 22:52:50 +02:00
luboslenco 31b2fe26fb Rigid body cleanup 2018-08-06 21:56:53 +02:00
luboslenco dfe3e04606 Fix uniform include for particle discard 2018-08-06 19:58:11 +02:00
luboslenco f3a72548e4 Fix vertex displacement using vertex color 2018-08-06 17:25:12 +02:00
luboslenco 9525001dc8 Fix hue map 2018-08-06 17:19:10 +02:00
luboslenco 6645c037f3 Mapping node fixes 2018-08-06 16:05:58 +02:00
luboslenco 2b1ea85699 Package fix 2018-08-06 15:26:02 +02:00
luboslenco de34dda83c Naming fix 2018-08-06 14:33:32 +02:00
luboslenco 7f5105799d Log project path 2018-08-06 13:26:06 +02:00
luboslenco ed9e6c37a1 More bone child fun 2018-08-06 12:59:15 +02:00