Commit graph

323 commits

Author SHA1 Message Date
Zicklag 9f563c05c4 Update Bullet Bindings For Physics Traits 2018-12-20 16:45:56 -06:00
luboslenco a8c86b373f Update bullet bindings 2018-12-20 18:04:49 +01:00
luboslenco a531b52b9f UI style 2018-12-19 13:33:17 +01:00
luboslenco 4bde0b11d8 Packed pos fixes 2018-12-15 23:10:11 +01:00
luboslenco 975f995796 Faster and smaller vertex data 2018-12-14 15:27:43 +01:00
Zicklag d6b6dfdc95 Add Hit Normal to Physics Ray Cast Result
* Added hit normal to both Haxe and Logic Nodes.
2018-11-28 14:45:19 -06:00
luboslenco 62b23aa2f0 Depth bind fixes 2018-11-28 10:26:48 +01:00
luboslenco 4a0b8c724f Cubemap bias test 2018-11-15 16:55:34 +01:00
luboslenco 6f1128ad3f Use trait props instead of parameters 2018-11-13 14:17:47 +01:00
luboslenco 7c1a1429b1 Add RigidBody.applyTorque 2018-11-12 21:06:12 +01:00
luboslenco c05ff52ece Fix rigid bodies getting stuck 2018-11-12 10:44:15 +01:00
unknown 0cc1023d9d Rename bundled font to font_default 2018-11-04 11:02:29 +01:00
unknown 659cbc3379 Use transform.rotate/move 2018-11-01 22:49:37 +01:00
unknown 827b378713 Continuous Collision Detection 2018-10-30 12:56:49 +01:00
unknown 9cb07987d4 Fix compile 2018-10-21 14:25:02 +02:00
Lubos Lenco 016bf5df28
Merge pull request #884 from Anarchokawaii/master
Updated Wasm api a little bit.
2018-10-21 14:19:29 +02:00
luboslenco abd464cd22 Expose debug console visibility 2018-10-11 11:30:39 +02:00
luboslenco 9e7ac66160 Reflection cubemap pass 2018-10-04 15:35:33 +02:00
luboslenco 9d02708062 Probe stubs 2018-10-01 11:45:43 +02:00
Anarchokawaii 66f6c52703
changed set_Location to set_location 2018-09-20 13:27:58 -05:00
luboslenco 9c9a289aea Use solver iterations for soft body 2018-09-20 14:39:49 +02:00
Anarchokawaii e8ac80562c
fixed typo on line 14
set location was meant to be set_location
2018-09-19 13:05:55 -05:00
Anarchokawaii 3653fe1e56
Updated wasm api for set_L/S/R in .h file. 2018-09-18 14:15:54 -05:00
Anarchokawaii dbf2899dc5
Made set_L/S/R seperate functions in the wasmapi haxe file 2018-09-18 14:14:27 -05:00
unknown f9d3002792 Fix physics break for Krom 2018-09-15 12:21:54 +02:00
luboslenco 78906238b5 Update physics first 2018-09-13 14:49:34 +02:00
luboslenco 7507b1eb84 Fix physics define 2018-09-11 15:11:46 +02:00
luboslenco d2046c5169 Basic render path config 2018-08-29 23:01:23 +02:00
luboslenco 8236f4da08 UI scale for debug console 2018-08-29 09:59:23 +02:00
luboslenco d2a96abcde Rename Lamp to Light to keep in sync with Blender2.8 2018-08-28 15:10:28 +02:00
luboslenco a83502c0f8 Fix console flag 2018-08-28 13:52:53 +02:00
luboslenco 68ec902090 Merge faster math and skinning 2018-08-28 13:50:52 +02:00
luboslenco 6a23b5e2ff Physics world reset fix 2018-08-27 07:35:39 +02:00
luboslenco 4170df9f65 Soft body cpp fix 2018-08-26 22:05:33 +02:00
luboslenco 5966687409 Rigid body is removed by itself 2018-08-26 18:11:12 +02:00
luboslenco f3634bb277 Prevent bullet allocations 2018-08-23 20:26:40 +02:00
luboslenco 5d59a315c6 Faster debug console 2018-08-22 12:23:33 +02:00
luboslenco 73b68e1336 Dynamic 3d mesh physics shape for ammo 2018-08-21 13:08:19 +02:00
Kent Hinson ef72da41a3 RigidBody doc 2018-08-18 12:31:13 -07:00
Kent Hinson 2d7879f89f Merge branch 'master' into codeDocs 2018-08-18 11:16:58 -07:00
Kent Hinson d5efac7cdb Better visual studio code formatting 2018-08-17 13:06:40 -07:00
Kent Hinson 14b2ee9f45 getContacts docs 2018-08-17 11:45:52 -07:00
unknown 343f133764 Begin dynamic 3d mesh physics shape 2018-08-17 17:01:54 +02:00
unknown 51529e98f9 Add RigidBody.notifyOnContact 2018-08-17 10:20:46 +02:00
luboslenco 31b2fe26fb Rigid body cleanup 2018-08-06 21:56:53 +02:00
luboslenco 2b1ea85699 Package fix 2018-08-06 15:26:02 +02:00
luboslenco 953a7b6884 More package fixes 2018-08-03 18:29:32 +02:00
luboslenco 9c6e6eb462 Improve dce 2018-07-24 21:28:03 +02:00
luboslenco 370319a40d Allow to pause physics world 2018-07-10 21:41:49 +02:00
luboslenco 1829261f1b Watch node tree name 2018-06-29 08:40:56 +02:00