Lubos Lenco
|
46a1657f2c
|
Volumetric lights.
|
2016-08-31 00:46:10 +02:00 |
|
Lubos Lenco
|
8e3c2e0c74
|
Match Blender naming.
|
2016-08-25 00:26:01 +02:00 |
|
Lubos Lenco
|
55e174c9d0
|
Prepare for the new shader compiler.
|
2016-08-13 20:38:45 +02:00 |
|
Lubos Lenco
|
6e44b04d3f
|
Shader fixes.
|
2016-08-12 13:48:04 +02:00 |
|
Lubos Lenco
|
daf8dd6c16
|
Light culling for deferred.
|
2016-08-09 23:51:40 +02:00 |
|
Lubos Lenco
|
f7ea3d62d0
|
Super fast shaders.
|
2016-08-07 23:12:14 +02:00 |
|
Lubos Lenco
|
15ad0571ce
|
Forward+ render path, faster shaders.
|
2016-08-07 01:43:21 +02:00 |
|
Lubos Lenco
|
09cf85257c
|
Animation support for all nodes.
|
2016-07-31 11:49:55 +02:00 |
|
Lubos Lenco
|
c5438db51a
|
Fixed depth writing.
|
2016-07-24 19:15:36 +02:00 |
|
Lubos Lenco
|
3106ca3dfe
|
Filtered SSR.
|
2016-06-21 13:29:27 +02:00 |
|
Lubos Lenco
|
b9d860b7be
|
Parallax occlusion mapping.
|
2016-06-18 13:58:12 +02:00 |
|
Lubos Lenco
|
56340d135d
|
Spherical harmonics for irradiance probes.
|
2016-06-13 12:23:59 +02:00 |
|
Lubos Lenco
|
0dbe35f27c
|
Hybrid path-tracing, blended probes.
|
2016-06-07 09:38:49 +02:00 |
|