Commit graph

88 commits

Author SHA1 Message Date
luboslenco
3e645a95b4 Merge terrain stream 2019-01-17 21:34:38 +01:00
unknown
6a5c9cc10a Fix displacement compile 2018-12-30 00:01:34 +01:00
luboslenco
a531b52b9f UI style 2018-12-19 13:33:17 +01:00
luboslenco
a9d4e9c2ef Begin b28 era 2018-12-18 23:48:38 +01:00
luboslenco
975f995796 Faster and smaller vertex data 2018-12-14 15:27:43 +01:00
luboslenco
73e3e3be0e Handle shaderload flag for hlsl 2018-12-10 10:21:47 +01:00
luboslenco
10442cf0ff Begin renderer work 2018-11-19 13:18:40 +01:00
luboslenco
44eac9e50d Fresnel node fix 2018-11-14 12:06:42 +01:00
luboslenco
9f241a89b5 Armory now takes Image node - Color Space into account 2018-11-13 16:51:19 +01:00
luboslenco
7d9c9b18dd Sample bump fixes 2018-11-13 12:51:19 +01:00
luboslenco
e117610162 Fix normal map strength parse 2018-11-13 11:18:12 +01:00
luboslenco
9122dcc6e1 Normal read fix 2018-11-13 10:59:01 +01:00
luboslenco
ef1d4bdbb4 Improve tex read parse 2018-11-13 10:43:07 +01:00
luboslenco
f57225e5f9 Export tga as png with alpha 2018-11-12 22:25:08 +01:00
unknown
a27adbf42e Runtime shader gen 2018-10-26 19:45:07 +02:00
Lubos Lenco
f7a6caaa8d
Merge pull request #938 from zaethan/master
Make Combine HSV work
2018-10-08 16:38:23 +02:00
Yannik Böttcher
d7e6773140 Make Combine HSV work 2018-10-08 16:31:13 +02:00
luboslenco
99d3c2393f Support Geometry Backfacing socket 2018-09-13 21:34:01 +02:00
unknown
b5ff24d2ef No need to enable particle flag in material 2018-08-16 17:16:35 +02:00
unknown
fd548b86c7 Fix huesat include 2018-08-16 09:30:05 +02:00
unknown
9f2033c36a Fix texture read parse 2018-08-15 14:10:29 +02:00
unknown
b98f94dbe0 Begin Vector Curves and RGB Curves 2018-08-15 12:48:37 +02:00
unknown
48e1f43b91 UV Map node fix 2018-08-13 23:34:17 +02:00
Yannik Böttcher
0d987bc46f Changed HueSaturationValue node to work with all of its inputs 2018-08-12 20:58:47 +02:00
luboslenco
f91d73d9b8 Color ramp fixes 2018-08-07 16:34:14 +02:00
luboslenco
d6ee60b039 Tangent node 2018-08-07 14:14:12 +02:00
luboslenco
6d0862a68e Improve normal parse 2018-08-07 12:23:50 +02:00
luboslenco
9525001dc8 Fix hue map 2018-08-06 17:19:10 +02:00
luboslenco
6645c037f3 Mapping node fixes 2018-08-06 16:05:58 +02:00
luboslenco
3239c98594 Safe node name 2018-06-26 18:02:24 +02:00
luboslenco
361b20e767 Fix UV flip 2018-06-12 17:51:53 +02:00
luboslenco
13731ae634 Set Material Param nodes 2018-06-12 13:50:27 +02:00
luboslenco
998dc60687 Material parameters support 2018-06-12 00:26:52 +02:00
luboslenco
61344dc294 Material compiler fix 2018-06-11 19:31:21 +02:00
luboslenco
48a572fe14 Parse Displacement node 2018-05-26 19:25:07 +02:00
luboslenco
4a930bba21 Fix shader group parse 2018-05-21 18:46:22 +02:00
luboslenco
0c4cc2fc70 Material compiler fixes 2018-05-21 17:55:26 +02:00
luboslenco
083cebe60f Invert scale 2018-05-20 21:05:10 +02:00
luboslenco
57c44fcda0 Fix material specular 2018-05-19 19:29:14 +02:00
luboslenco
68c057c987 Vertex or Tessellated displacement 2018-05-07 23:09:38 +02:00
luboslenco
d80a4fce52 Normal Map and Bump node fixes 2018-05-07 13:02:24 +02:00
luboslenco
df96e7d663 Pre-fetch shader textures 2018-03-26 18:04:11 +02:00
Lubos Lenco
0ec80ebeff Simplify shader files 2017-12-20 10:19:44 +01:00
Lubos Lenco
054ebc809e Cycles vector convert 2017-12-05 12:25:12 +01:00
Lubos Lenco
68754ad79c Rename tess to displacement 2017-11-26 14:45:36 +01:00
Lubos Lenco
42242b835d Python clean up 2017-11-20 14:32:36 +01:00
Lubos Lenco
f87bee5bc8 Shader compiler fixes 2017-11-10 15:18:44 +01:00
Lubos Lenco
8e040051db More bump strength 2017-11-08 16:11:01 +01:00
Lubos Lenco
69bcd8830b Fix Bump node shader compilation 2017-11-08 16:05:03 +01:00
Lubos Lenco
6162a4d4a4 Bump node for images 2017-11-07 02:26:03 +01:00