N8n5h
35274c8673
fix alpha
2019-12-13 11:27:10 -03:00
Alexander
e72c997a11
Add blackbody node functionality
2019-12-12 18:13:39 +01:00
N8n5h
2b572db3d1
add initial support to Mapping dynamic inputs
...
This is to help transition to Blender 2.81.
I tried to tackle obtaining the input value if something was connected but it turned more complicated than I thought, so for starters I added support to the dynamic inputs default values so it compiles with no errors when a mapping node is present.
Please point out any ugly code.
2019-11-22 11:53:07 -03:00
luboslenco
24867658f1
Deprecated cleanup
2019-08-24 11:50:27 +02:00
luboslenco
b869bf24b5
Update Math material node
2019-07-02 23:28:43 +02:00
luboslenco
49c0ef017f
Principled update
2019-06-03 11:04:52 +02:00
luboslenco
5e54187202
Principled update
2019-06-03 10:55:32 +02:00
unknown
36277934dc
Triplanar stubs
2019-06-02 16:53:13 +02:00
unknown
f9b268310d
Update image node color space handling
2019-05-15 10:45:31 +02:00
luboslenco
46a7e81f40
Textured emission fixes
2019-05-01 21:24:39 +02:00
luboslenco
aa5c4f7e73
Link to embedded data
2019-04-26 11:12:09 +02:00
unknown
27197cc94f
Force gpu particles
2019-04-06 14:30:11 +02:00
luboslenco
c97579b713
Fix vertex attribute passing for depth pass
2019-02-11 09:05:53 +01:00
luboslenco
89cad4e25e
Emission fixes
2019-01-23 18:09:53 +01:00
luboslenco
326bf1d90f
Improve movie handling
2019-01-23 12:07:44 +01:00
luboslenco
9141f8d7c4
Attempt to fix image unpack
2019-01-21 21:39:31 +01:00
luboslenco
bc3de52c4e
Fix color space for empty texture
2019-01-17 21:37:27 +01:00
luboslenco
3e645a95b4
Merge terrain stream
2019-01-17 21:34:38 +01:00
unknown
6a5c9cc10a
Fix displacement compile
2018-12-30 00:01:34 +01:00
luboslenco
a531b52b9f
UI style
2018-12-19 13:33:17 +01:00
luboslenco
a9d4e9c2ef
Begin b28 era
2018-12-18 23:48:38 +01:00
luboslenco
975f995796
Faster and smaller vertex data
2018-12-14 15:27:43 +01:00
luboslenco
73e3e3be0e
Handle shaderload flag for hlsl
2018-12-10 10:21:47 +01:00
luboslenco
10442cf0ff
Begin renderer work
2018-11-19 13:18:40 +01:00
luboslenco
44eac9e50d
Fresnel node fix
2018-11-14 12:06:42 +01:00
luboslenco
9f241a89b5
Armory now takes Image node - Color Space into account
2018-11-13 16:51:19 +01:00
luboslenco
7d9c9b18dd
Sample bump fixes
2018-11-13 12:51:19 +01:00
luboslenco
e117610162
Fix normal map strength parse
2018-11-13 11:18:12 +01:00
luboslenco
9122dcc6e1
Normal read fix
2018-11-13 10:59:01 +01:00
luboslenco
ef1d4bdbb4
Improve tex read parse
2018-11-13 10:43:07 +01:00
luboslenco
f57225e5f9
Export tga as png with alpha
2018-11-12 22:25:08 +01:00
unknown
a27adbf42e
Runtime shader gen
2018-10-26 19:45:07 +02:00
Lubos Lenco
f7a6caaa8d
Merge pull request #938 from zaethan/master
...
Make Combine HSV work
2018-10-08 16:38:23 +02:00
Yannik Böttcher
d7e6773140
Make Combine HSV work
2018-10-08 16:31:13 +02:00
luboslenco
99d3c2393f
Support Geometry Backfacing socket
2018-09-13 21:34:01 +02:00
unknown
b5ff24d2ef
No need to enable particle flag in material
2018-08-16 17:16:35 +02:00
unknown
fd548b86c7
Fix huesat include
2018-08-16 09:30:05 +02:00
unknown
9f2033c36a
Fix texture read parse
2018-08-15 14:10:29 +02:00
unknown
b98f94dbe0
Begin Vector Curves and RGB Curves
2018-08-15 12:48:37 +02:00
unknown
48e1f43b91
UV Map node fix
2018-08-13 23:34:17 +02:00
Yannik Böttcher
0d987bc46f
Changed HueSaturationValue node to work with all of its inputs
2018-08-12 20:58:47 +02:00
luboslenco
f91d73d9b8
Color ramp fixes
2018-08-07 16:34:14 +02:00
luboslenco
d6ee60b039
Tangent node
2018-08-07 14:14:12 +02:00
luboslenco
6d0862a68e
Improve normal parse
2018-08-07 12:23:50 +02:00
luboslenco
9525001dc8
Fix hue map
2018-08-06 17:19:10 +02:00
luboslenco
6645c037f3
Mapping node fixes
2018-08-06 16:05:58 +02:00
luboslenco
3239c98594
Safe node name
2018-06-26 18:02:24 +02:00
luboslenco
361b20e767
Fix UV flip
2018-06-12 17:51:53 +02:00
luboslenco
13731ae634
Set Material Param nodes
2018-06-12 13:50:27 +02:00
luboslenco
998dc60687
Material parameters support
2018-06-12 00:26:52 +02:00