Lubos Lenco
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509dc23ca3
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Utils to armutils.
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2016-10-27 01:11:11 +02:00 |
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Lubos Lenco
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cf43d567f8
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Python overhaul.
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2016-10-19 13:28:06 +02:00 |
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Lubos Lenco
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80b8bc3236
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Prop descriptions.
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2016-09-23 00:34:42 +02:00 |
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Lubos Lenco
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d04f277778
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Talk to embedded player in Blender.
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2016-09-12 02:24:20 +02:00 |
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Lubos
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ca1faf8d90
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More probes and Electron live patching.
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2016-09-02 23:11:04 +02:00 |
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Lubos Lenco
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f3554b4de8
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Dual quaternion skinning, mirrors.
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2016-08-29 09:56:34 +02:00 |
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Lubos Lenco
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8dc44c5069
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Less code = better code.
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2016-08-15 01:59:49 +02:00 |
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Lubos Lenco
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5af755bb33
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Match sky strength to Cycles.
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2016-08-11 22:24:45 +02:00 |
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Lubos Lenco
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1f3684f9b0
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Static temporal AA.
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2016-07-28 13:21:27 +02:00 |
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Lubos Lenco
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a2488719b1
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Begin visual console.
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2016-07-21 17:45:39 +02:00 |
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Lubos Lenco
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91fa10b970
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Drop to ground.
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2016-07-18 12:31:31 +02:00 |
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Lubos Lenco
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ca373d6bfd
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Finalizing SDK.
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2016-07-10 00:51:39 +02:00 |
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Lubos Lenco
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d10ac62f06
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Talk to SDK.
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2016-06-30 13:22:05 +02:00 |
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Lubos Lenco
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9431337efe
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God-rays pass base.
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2016-05-12 21:03:23 +02:00 |
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Lubos Lenco
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5b7617f3f0
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Parse world nodes
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2016-02-08 14:58:55 +01:00 |
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Lubos Lenco
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a388b54a33
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Material parsing work
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2016-01-28 23:26:10 +01:00 |
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Lubos Lenco
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4c3468b6f4
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Automate generating shader variations
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2016-01-28 14:47:46 +01:00 |
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Lubos Lenco
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c8bdae0ba9
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Trait parameters UI
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2016-01-28 12:32:05 +01:00 |
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Lubos Lenco
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6a7d93ce04
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Rendering pipeline nodes
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2016-01-26 14:36:55 +01:00 |
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Lubos Lenco
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3b0862afe5
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Include only referenced shaders
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2016-01-11 13:07:44 +01:00 |
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Lubos Lenco
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658469fdf6
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Python clean up
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2015-12-07 20:04:23 +01:00 |
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