Commit graph

  • 54ff70b744 Parse animation arguments Lubos Lenco 2015-11-26 10:15:52 +0100
  • b6266e3640 Materials work Lubos Lenco 2015-11-26 00:56:26 +0100
  • 593a0623ab Environment map shaders Lubos Lenco 2015-11-25 01:39:10 +0100
  • d56ff3c4b8 Basic material texture Lubos Lenco 2015-11-25 00:58:05 +0100
  • 95cbafbd6c Parse and create traits Lubos Lenco 2015-11-24 22:48:31 +0100
  • 9bc2817a14 Sync Lubos Lenco 2015-11-10 22:07:28 +0100
  • 8c9dcc972b Ortho camera Lubos Lenco 2015-11-10 21:11:56 +0100
  • 60e4d28141 Camera type Lubos Lenco 2015-11-07 20:45:08 +0100
  • cd7c01de2e Include shaders Lubos Lenco 2015-11-07 19:39:38 +0100
  • e45008277c Exporter work Lubos Lenco 2015-10-31 22:47:43 +0100
  • 2a2033cc5e Empty screen Lubos Lenco 2015-10-31 12:08:49 +0100
  • 0e1695151e Refactoring Lubos Lenco 2015-10-31 00:30:36 +0100
  • cc727d900e Import fix Lubos Lenco 2015-10-30 13:45:01 +0100
  • ee9677135c Begin refactoring Lubos Lenco 2015-10-30 13:23:09 +0100
  • 84dff3ccb0 Initial commit Lubos Lenco 2015-10-29 19:27:56 +0100