armory/Sources/armory/logicnode/AddGroupNode.hx
2020-02-19 14:24:44 +01:00

27 lines
505 B
Haxe

package armory.logicnode;
import kha.arrays.Float32Array;
class AddGroupNode extends LogicNode {
public function new(tree: LogicTree) {
super(tree);
}
override function run(from: Int) {
var groupName: String = inputs[1].get();
var raw = iron.Scene.active.raw;
// Already exists
for (g in raw.groups) {
if (g.name == groupName) {
runOutput(0);
return;
}
}
raw.groups.push({ name: groupName, object_refs: [], instance_offset: new Float32Array(3)});
runOutput(0);
}
}