armory/Sources/armory/logicnode/CanvasSetProgressBarColorNode.hx
2021-10-11 17:38:18 -03:00

40 lines
859 B
Haxe

package armory.logicnode;
import iron.Scene;
import armory.trait.internal.CanvasScript;
import kha.Color;
import iron.math.Vec4;
class CanvasSetProgressBarColorNode extends LogicNode {
var canvas: CanvasScript;
var element: String;
var color = new Vec4();
public function new(tree: LogicTree) {
super(tree);
}
#if arm_ui
function update() {
if (!canvas.ready) return;
tree.removeUpdate(update);
var e = canvas.getElement(element);
if (e != null) e.color_progress = Color.fromFloats(color.x, color.y, color.z, color.w);
runOutput(0);
}
override function run(from: Int) {
element = inputs[1].get();
color = inputs[2].get();
canvas = Scene.active.getTrait(CanvasScript);
if (canvas == null) canvas = Scene.active.camera.getTrait(CanvasScript);
// Ensure canvas is ready
tree.notifyOnUpdate(update);
update();
}
#end
}