armory/Sources/armory/logicnode/ClearParentNode.hx
2020-09-03 15:14:01 +02:00

30 lines
625 B
Haxe

package armory.logicnode;
import iron.object.Object;
import armory.trait.physics.RigidBody;
class ClearParentNode extends LogicNode {
public function new(tree: LogicTree) {
super(tree);
}
override function run(from: Int) {
var object: Object = inputs[1].get();
var keepTransform: Bool = inputs[2].get();
if (object == null || object.parent == null) return;
object.parent.removeChild(object, keepTransform);
#if arm_physics
var rigidBody = object.getTrait(RigidBody);
if (rigidBody != null) rigidBody.syncTransform();
#end
iron.Scene.active.root.addChild(object, false);
runOutput(0);
}
}