31 lines
661 B
Haxe
31 lines
661 B
Haxe
package armory.logicnode;
|
|
|
|
import iron.object.Object;
|
|
import iron.object.BoneAnimation;
|
|
import iron.math.Mat4;
|
|
|
|
class GetBoneTransformNode extends LogicNode {
|
|
|
|
public function new(tree: LogicTree) {
|
|
super(tree);
|
|
}
|
|
|
|
override function get(from: Int): Mat4 {
|
|
#if arm_skin
|
|
|
|
var object: Object = inputs[0].get();
|
|
var boneName: String = inputs[1].get();
|
|
|
|
if (object == null) return null;
|
|
var anim = object.animation != null ? cast(object.animation, BoneAnimation) : null;
|
|
if (anim == null) anim = object.getParentArmature(object.name);
|
|
|
|
// Get bone in armature
|
|
var bone = anim.getBone(boneName);
|
|
|
|
return anim.getAbsWorldMat(bone);
|
|
|
|
#end
|
|
}
|
|
}
|