armory/Sources/armory/logicnode/PauseSoundNode.hx
2019-12-19 23:54:08 +01:00

18 lines
336 B
Haxe

package armory.logicnode;
import iron.object.SpeakerObject;
class PauseSoundNode extends LogicNode {
public function new(tree: LogicTree) {
super(tree);
}
override function run(from: Int) {
var object: SpeakerObject = cast(inputs[1].get(), SpeakerObject);
if (object == null) return;
object.pause();
runOutput(0);
}
}