armory/Sources/armory/logicnode/SetActionSpeedNode.hx
2019-12-19 23:54:08 +01:00

24 lines
467 B
Haxe

package armory.logicnode;
import iron.object.Object;
class SetActionSpeedNode extends LogicNode {
public function new(tree: LogicTree) {
super(tree);
}
override function run(from: Int) {
var object: Object = inputs[1].get();
var speed: Float = inputs[2].get();
if (object == null) return;
var animation = object.animation;
if (animation == null) animation = object.getParentArmature(object.name);
animation.speed = speed;
runOutput(0);
}
}