armory/Sources/armory/logicnode/SetCameraNode.hx
2019-12-19 23:54:08 +01:00

21 lines
361 B
Haxe

package armory.logicnode;
import iron.object.CameraObject;
class SetCameraNode extends LogicNode {
public function new(tree: LogicTree) {
super(tree);
}
override function run(from: Int) {
var camera: CameraObject = inputs[1].get();
if (camera == null) return;
camera.buildProjection();
iron.Scene.active.camera = camera;
runOutput(0);
}
}