armory/Sources/armory/logicnode/SetMaterialNode.hx
2019-12-19 23:54:08 +01:00

25 lines
446 B
Haxe

package armory.logicnode;
import iron.object.MeshObject;
import iron.data.MaterialData;
class SetMaterialNode extends LogicNode {
public function new(tree: LogicTree) {
super(tree);
}
override function run(from: Int) {
var object: MeshObject = inputs[1].get();
var mat: MaterialData = inputs[2].get();
if (object == null) return;
for (i in 0...object.materials.length) {
object.materials[i] = mat;
}
runOutput(0);
}
}