armory/Sources/armory/logicnode/TranslateOnLocalAxisNode.hx

36 lines
840 B
Haxe

package armory.logicnode;
import iron.object.Object;
import armory.trait.physics.RigidBody;
class TranslateOnLocalAxisNode extends LogicNode {
public function new(tree: LogicTree) {
super(tree);
}
override function run(from: Int) {
var object: Object = inputs[1].get();
var sp: Float = inputs[2].get();
var l: Int = inputs[3].get();
var ini: Bool = inputs[4].get();
if (object == null) return;
if (ini) sp *= -1;
if (l == 1) object.transform.move(object.transform.local.look(),sp);
else if (l == 2) object.transform.move(object.transform.local.up(),sp);
else if (l == 3) object.transform.move(object.transform.local.right(),sp);
object.transform.buildMatrix();
#if arm_physics
var rigidBody = object.getTrait(RigidBody);
if (rigidBody != null) rigidBody.syncTransform();
#end
runOutput(0);
}
}