armory/Sources/armory/logicnode/VolumeTriggerNode.hx
2020-12-04 07:20:42 -03:00

40 lines
770 B
Haxe

package armory.logicnode;
import iron.object.Object;
using armory.object.TransformExtension;
class VolumeTriggerNode extends LogicNode {
public var property0: String;
var lastOverlap = false;
public function new(tree: LogicTree) {
super(tree);
}
override function get(from: Int): Dynamic {
var object: Object = inputs[0].get();
var volume: Object = inputs[1].get();
if (object == null) return false;
if (volume == null) volume = tree.object;
var t1 = object.transform;
var t2 = volume.transform;
var overlap = t1.overlap(t2);
var b = false;
switch (property0) {
case "begin":
b = overlap && !lastOverlap;
case "overlap":
b = overlap;
case "end":
b = !overlap && lastOverlap;
}
lastOverlap = overlap;
return b;
}
}