armory/blender/arm/props_properties.py
2021-02-19 20:59:54 +01:00

159 lines
5.9 KiB
Python

import bpy
from bpy.types import Menu, Panel, UIList
from bpy.props import *
class ArmPropertyListItem(bpy.types.PropertyGroup):
type_prop: EnumProperty(
items = [('string', 'String', 'String'),
('integer', 'Integer', 'Integer'),
('float', 'Float', 'Float'),
('boolean', 'Boolean', 'Boolean'),
],
name = "Type")
name_prop: StringProperty(name="Name", description="A name for this item", default="my_prop")
string_prop: StringProperty(name="String", description="A name for this item", default="text")
integer_prop: IntProperty(name="Integer", description="A name for this item", default=0)
float_prop: FloatProperty(name="Float", description="A name for this item", default=0.0)
boolean_prop: BoolProperty(name="Boolean", description="A name for this item", default=False)
class ARM_UL_PropertyList(bpy.types.UIList):
def draw_item(self, context, layout, data, item, icon, active_data, active_propname, index):
layout.use_property_split = False
# Make sure your code supports all 3 layout types
if self.layout_type in {'DEFAULT', 'COMPACT'}:
layout.prop(item, "name_prop", text="", emboss=False, icon="OBJECT_DATAMODE")
layout.prop(item, item.type_prop + "_prop", text="", emboss=(item.type_prop == 'boolean'))
elif self.layout_type in {'GRID'}:
layout.alignment = 'CENTER'
layout.label(text="", icon="OBJECT_DATAMODE")
class ArmPropertyListNewItem(bpy.types.Operator):
# Add a new item to the list
bl_idname = "arm_propertylist.new_item"
bl_label = "New"
type_prop: EnumProperty(
items = [('string', 'String', 'String'),
('integer', 'Integer', 'Integer'),
('float', 'Float', 'Float'),
('boolean', 'Boolean', 'Boolean'),
],
name = "Type")
def invoke(self, context, event):
wm = context.window_manager
return wm.invoke_props_dialog(self)
def draw(self,context):
layout = self.layout
layout.prop(self, "type_prop", expand=True)
def execute(self, context):
obj = bpy.context.object
prop = obj.arm_propertylist.add()
prop.type_prop = self.type_prop
obj.arm_propertylist_index = len(obj.arm_propertylist) - 1
return{'FINISHED'}
class ArmPropertyListDeleteItem(bpy.types.Operator):
# Delete the selected item from the list
bl_idname = "arm_propertylist.delete_item"
bl_label = "Deletes an item"
@classmethod
def poll(self, context):
""" Enable if there's something in the list """
obj = bpy.context.object
if obj == None:
return False
return len(obj.arm_propertylist) > 0
def execute(self, context):
obj = bpy.context.object
lst = obj.arm_propertylist
index = obj.arm_propertylist_index
if len(lst) <= index:
return{'FINISHED'}
lst.remove(index)
if index > 0:
index = index - 1
obj.arm_propertylist_index = index
return{'FINISHED'}
class ArmPropertyListMoveItem(bpy.types.Operator):
# Move an item in the list
bl_idname = "arm_propertylist.move_item"
bl_label = "Move an item in the list"
direction: EnumProperty(
items=(
('UP', 'Up', ""),
('DOWN', 'Down', ""),))
def move_index(self):
obj = bpy.context.object
index = obj.arm_propertylist_index
list_length = len(obj.arm_propertylist) - 1
new_index = 0
if self.direction == 'UP':
new_index = index - 1
elif self.direction == 'DOWN':
new_index = index + 1
new_index = max(0, min(new_index, list_length))
obj.arm_propertylist.move(index, new_index)
obj.arm_propertylist_index = new_index
def execute(self, context):
obj = bpy.context.object
list = obj.arm_propertylist
index = obj.arm_propertylist_index
if self.direction == 'DOWN':
neighbor = index + 1
self.move_index()
elif self.direction == 'UP':
neighbor = index - 1
self.move_index()
else:
return{'CANCELLED'}
return{'FINISHED'}
def draw_properties(layout, obj):
layout.label(text="Properties")
rows = 2
if len(obj.arm_traitlist) > 1:
rows = 4
row = layout.row()
row.template_list("ARM_UL_PropertyList", "The_List", obj, "arm_propertylist", obj, "arm_propertylist_index", rows=rows)
col = row.column(align=True)
op = col.operator("arm_propertylist.new_item", icon='ADD', text="")
op = col.operator("arm_propertylist.delete_item", icon='REMOVE', text="")
if len(obj.arm_propertylist) > 1:
col.separator()
op = col.operator("arm_propertylist.move_item", icon='TRIA_UP', text="")
op.direction = 'UP'
op = col.operator("arm_propertylist.move_item", icon='TRIA_DOWN', text="")
op.direction = 'DOWN'
def register():
bpy.utils.register_class(ArmPropertyListItem)
bpy.utils.register_class(ARM_UL_PropertyList)
bpy.utils.register_class(ArmPropertyListNewItem)
bpy.utils.register_class(ArmPropertyListDeleteItem)
bpy.utils.register_class(ArmPropertyListMoveItem)
bpy.types.Object.arm_propertylist = CollectionProperty(type=ArmPropertyListItem)
bpy.types.Object.arm_propertylist_index = IntProperty(name="Index for arm_propertylist", default=0)
def unregister():
bpy.utils.unregister_class(ArmPropertyListItem)
bpy.utils.unregister_class(ARM_UL_PropertyList)
bpy.utils.unregister_class(ArmPropertyListNewItem)
bpy.utils.unregister_class(ArmPropertyListDeleteItem)
bpy.utils.unregister_class(ArmPropertyListMoveItem)