armory/blender/arm/logicnode/physics_apply_force_at_location.py
Andrei Nadin d8c6cef7f9 Add ApplyForceNodes
Think it would be good to add a global/local bool?
2018-04-18 10:26:33 +10:00

20 lines
675 B
Python

import bpy
from bpy.props import *
from bpy.types import Node, NodeSocket
from arm.logicnode.arm_nodes import *
class ApplyForceAtLocationNode(Node, ArmLogicTreeNode):
'''Apply force at location node'''
bl_idname = 'LNApplyForceAtLocationNode'
bl_label = 'Apply Force At Location'
bl_icon = 'GAME'
def init(self, context):
self.inputs.new('ArmNodeSocketAction', 'In')
self.inputs.new('ArmNodeSocketObject', 'Object')
self.inputs.new('NodeSocketVector', 'Force')
self.inputs.new('NodeSocketVector', 'Location')
self.outputs.new('ArmNodeSocketAction', 'Out')
add_node(ApplyForceAtLocationNode, category='Physics')