1945439cd1
* Made shadow map atlas sizes enum's values dynamic: This allows reducing issues related to picking a "wrong" size for the atlases. * Added a legend below shadow map sizes to have an idea of how much lights can an option fit. * Separated listing of subdivisions to include point lights. * Disable cubemap size if single map is enabled to show that cascade size option is only used. |
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blender | ||
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Sources/armory | ||
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changes.md | ||
checkstyle.json | ||
LICENSE.md | ||
README.md |
armory
armory3d.org - Manual - Roadmap - Community
In development! Armory is an open-source 3D game engine with full Blender integration. The engine is currently available in a form of early preview.