armory/Shaders/ssdo_pass/ssdo_pass.json
2016-12-13 01:09:17 +01:00

29 lines
519 B
JSON
Executable file

{
"contexts": [
{
"name": "ssdo_pass",
"depth_write": false,
"compare_mode": "always",
"cull_mode": "none",
"links": [
{
"name": "snoise",
"link": "_noise8"
},
{
"name": "invVP",
"link": "_inverseViewProjectionMatrix"
},
{
"name": "eye",
"link": "_cameraPosition"
}
],
"texture_params": [],
"vertex_shader": "ssdo_pass.vert.glsl",
"vertex_shader_path": "../include/pass.vert.glsl",
"fragment_shader": "ssdo_pass.frag.glsl"
}
]
}