armory/blender/arm/logicnode/canvas/LN_get_canvas_visible.py
2020-10-05 14:55:56 -03:00

18 lines
571 B
Python

import bpy
from bpy.props import *
from bpy.types import Node, NodeSocket
from arm.logicnode.arm_nodes import *
class CanvasGetVisibleNode(ArmLogicTreeNode):
"""Returns whether the given UI element is visible."""
bl_idname = 'LNCanvasGetVisibleNode'
bl_label = 'Get Canvas Visible'
arm_version = 1
def init(self, context):
super(CanvasGetVisibleNode, self).init(context)
self.inputs.new('NodeSocketString', 'Element')
self.outputs.new('NodeSocketBool', 'Is Visible')
add_node(CanvasGetVisibleNode, category=PKG_AS_CATEGORY)