armory/blender/material
2017-01-04 00:13:52 +01:00
..
__init__.py Begin true material builder 2016-12-13 01:09:17 +01:00
cycles.py Improve material parsing 2017-01-04 00:13:52 +01:00
functions.py Improve material parsing 2017-01-04 00:13:52 +01:00
make.py Relative shader path 2016-12-23 13:33:59 +01:00
make_decal.py New material builder progress 2016-12-19 01:25:22 +01:00
make_depth.py Mat builder on par 2016-12-20 00:39:18 +01:00
make_mesh.py Handle basecolor gamma 2016-12-21 19:15:51 +01:00
make_overlay.py Mat builder on par 2016-12-20 00:39:18 +01:00
make_shadowmap.py Handle basecolor gamma 2016-12-21 19:15:51 +01:00
make_skin.py New material builder progress 2016-12-19 01:25:22 +01:00
make_tess.py Mat builder on par 2016-12-20 00:39:18 +01:00
make_transluc.py Fix shader paths 2016-12-21 00:51:04 +01:00
mat_state.py New material builder progress 2016-12-19 01:25:22 +01:00
mat_utils.py Handle basecolor gamma 2016-12-21 19:15:51 +01:00
shader.py Fix shader paths 2016-12-21 00:51:04 +01:00
shader_data.py Fix shader paths 2016-12-21 00:51:04 +01:00
texture.py New material builder progress 2016-12-19 01:25:22 +01:00