armory/blender/material/make_overlay.py
2016-12-20 00:39:18 +01:00

11 lines
325 B
Python

import material.cycles as cycles
import material.mat_state as mat_state
import material.make_mesh as make_mesh
def make(context_id):
con_overlay = mat_state.data.add_context({ 'name': context_id, 'depth_write': True, 'compare_mode': 'less', 'cull_mode': 'clockwise' })
make_mesh.forward(con_overlay)
return con_overlay