.. |
__init__.py
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Move py sources to arm package
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2017-03-15 12:30:14 +01:00 |
cycles.py
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Char fix for material gen
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2017-08-04 11:54:32 +02:00 |
cycles_functions.py
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Begin runtime material builder
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2017-04-22 15:08:44 +02:00 |
cycles_state.py
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New material bind system
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2017-05-25 16:48:41 +02:00 |
make.py
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Reload PBR node
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2017-07-09 19:44:19 +02:00 |
make_decal.py
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New material bind system
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2017-05-25 16:48:41 +02:00 |
make_depth.py
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Move py sources to arm package
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2017-03-15 12:30:14 +01:00 |
make_mesh.py
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Material compiler fixes
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2017-07-26 20:49:16 +02:00 |
make_overlay.py
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Move py sources to arm package
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2017-03-15 12:30:14 +01:00 |
make_rect.py
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New material bind system
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2017-05-25 16:48:41 +02:00 |
make_shader.py
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New material bind system
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2017-05-25 16:48:41 +02:00 |
make_shadowmap.py
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Transparency discard
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2017-07-08 15:12:37 +02:00 |
make_skin.py
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Move py sources to arm package
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2017-03-15 12:30:14 +01:00 |
make_tess.py
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Move py sources to arm package
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2017-03-15 12:30:14 +01:00 |
make_texture.py
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Do not hard-code build dir
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2017-05-23 01:03:44 +02:00 |
make_transluc.py
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Move py sources to arm package
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2017-03-15 12:30:14 +01:00 |
make_voxel.py
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Minor voxel fix
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2017-08-05 11:55:51 +02:00 |
make_voxelbounce.py
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Fix vertex element order
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2017-05-26 00:22:00 +02:00 |
mat_batch.py
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Move py sources to arm package
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2017-03-15 12:30:14 +01:00 |
mat_state.py
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Deferred+ renderer
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2017-03-28 14:30:51 +02:00 |
mat_utils.py
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Reload PBR node
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2017-07-09 19:44:19 +02:00 |
shader.py
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Atomic ops for voxels
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2017-08-03 14:01:04 +02:00 |
shader_data.py
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New material bind system
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2017-05-25 16:48:41 +02:00 |