bdc2d91c1e
`gl_Position` was set before the instancing code in the vertex shader, this was the same issue as already fixed for desktop renderpaths in https://github.com/armory3d/armory/pull/2141 |
||
---|---|---|
.github | ||
Assets | ||
blender | ||
Shaders | ||
Sources/armory | ||
.gitattributes | ||
.gitignore | ||
changes.md | ||
checkstyle.json | ||
LICENSE.md | ||
README.md |
armory
armory3d.org - Manual - Roadmap - Community
In development! Armory is an open-source 3D game engine with full Blender integration. The engine is currently available in a form of early preview.