armory/blender
Moritz Brückner bdc2d91c1e Fix instancing on mobile and solid renderpaths
`gl_Position` was set before the instancing code in the vertex shader, this was the same issue as already fixed for desktop renderpaths in https://github.com/armory3d/armory/pull/2141
2021-05-26 12:42:11 +02:00
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arm Fix instancing on mobile and solid renderpaths 2021-05-26 12:42:11 +02:00
data Cleanup 2018-11-19 14:28:04 +01:00
__init__.py Begin refactoring 2015-10-30 13:23:09 +01:00
start.py Add ShaderData node 2020-08-19 17:20:41 +02:00