.. |
__init__.py
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Move py sources to arm package
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2017-03-15 12:30:14 +01:00 |
cycles.py
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No need to enable particle flag in material
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2018-08-16 17:16:35 +02:00 |
cycles_functions.py
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Fix huesat include
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2018-08-16 09:30:05 +02:00 |
make.py
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Flags clean up
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2018-04-14 15:07:05 +02:00 |
make_decal.py
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Add Khamake Threads option for faster builds
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2018-08-30 15:42:25 +02:00 |
make_depth.py
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Instanced rotation and scale
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2018-08-29 09:35:48 +02:00 |
make_inst.py
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Instanced rotation and scale
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2018-08-29 09:35:48 +02:00 |
make_mesh.py
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Add Khamake Threads option for faster builds
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2018-08-30 15:42:25 +02:00 |
make_overlay.py
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Move py sources to arm package
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2017-03-15 12:30:14 +01:00 |
make_particle.py
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Rename Lamp to Light to keep in sync with Blender2.8
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2018-08-28 15:10:28 +02:00 |
make_rect.py
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Add Khamake Threads option for faster builds
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2018-08-30 15:42:25 +02:00 |
make_shader.py
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Instanced rotation and scale
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2018-08-29 09:35:48 +02:00 |
make_skin.py
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Add Khamake Threads option for faster builds
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2018-08-30 15:42:25 +02:00 |
make_tess.py
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More shader write fixes
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2018-03-27 10:10:12 +02:00 |
make_texture.py
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Fix image convert
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2018-03-26 16:28:27 +02:00 |
make_transluc.py
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Material compiler fixes
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2018-05-21 17:55:26 +02:00 |
make_voxel.py
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Add Khamake Threads option for faster builds
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2018-08-30 15:42:25 +02:00 |
mat_batch.py
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Upgrading armory into b2.8 engine
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2018-05-24 22:16:28 +02:00 |
mat_state.py
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Improve skinning
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2017-10-10 09:57:23 +02:00 |
mat_utils.py
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No need to enable particle flag in material
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2018-08-16 17:16:35 +02:00 |
shader.py
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More shader write fixes
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2018-03-27 10:10:12 +02:00 |
shader_data.py
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Instanced rotation and scale
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2018-08-29 09:35:48 +02:00 |