armory/Sources/armory/logicnode/BlendActionNode.hx
2019-12-19 23:54:08 +01:00

26 lines
575 B
Haxe

package armory.logicnode;
import iron.object.Object;
class BlendActionNode extends LogicNode {
public function new(tree: LogicTree) {
super(tree);
}
override function run(from: Int) {
var object: Object = inputs[1].get();
var action1: String = inputs[2].get();
var action2: String = inputs[3].get();
var blendFactor: Float = inputs[4].get();
if (object == null) return;
var animation = object.animation;
if (animation == null) animation = object.getParentArmature(object.name);
animation.blend(action1, action2, blendFactor);
runOutput(0);
}
}