armory/blender/arm/logicnode/physics/LN_pick_object.py
2020-09-08 23:21:41 +02:00

15 lines
467 B
Python

from arm.logicnode.arm_nodes import *
class PickObjectNode(ArmLogicTreeNode):
"""Pick closest object node"""
bl_idname = 'LNPickObjectNode'
bl_label = 'Pick Object'
bl_icon = 'NONE'
def init(self, context):
self.add_input('NodeSocketVector', 'Screen Coords')
self.add_output('ArmNodeSocketObject', 'Object')
self.add_output('NodeSocketVector', 'Hit')
add_node(PickObjectNode, category=MODULE_AS_CATEGORY, section='ray')