armory/blender/arm/logicnode/scene/LN_scene.py
2020-09-08 23:21:41 +02:00

21 lines
520 B
Python

import bpy
from arm.logicnode.arm_nodes import *
class SceneNode(ArmLogicTreeNode):
"""Scene node"""
bl_idname = 'LNSceneNode'
bl_label = 'Scene'
bl_icon = 'NONE'
property0_get: PointerProperty(name='', type=bpy.types.Scene)
def init(self, context):
self.add_output('NodeSocketShader', 'Scene')
def draw_buttons(self, context, layout):
layout.prop_search(self, 'property0_get', bpy.data, 'scenes', icon='NONE', text='')
add_node(SceneNode, category=MODULE_AS_CATEGORY)