armory/Sources/armory/logicnode/GetLocationNode.hx

33 lines
687 B
Haxe

package armory.logicnode;
import iron.object.Object;
import iron.math.Vec4;
class GetLocationNode extends LogicNode {
public function new(tree: LogicTree) {
super(tree);
}
override function get(from: Int): Dynamic {
var object: Object = inputs[0].get();
var relative: Bool = inputs[1].get();
if (object == null) return null;
var loc = object.transform.world.getLoc();
if (relative) {
loc.sub(object.parent.transform.world.getLoc());
var vec = new Vec4();
vec.x = loc.dot(object.parent.transform.right());
vec.y = loc.dot(object.parent.transform.look());
vec.z = loc.dot(object.parent.transform.up());
loc.setFrom(vec);
}
return loc;
}
}