armory/Shaders/max_luminance_pass/max_luminance_pass.json
2018-03-07 23:37:47 +01:00

20 lines
351 B
JSON

{
"contexts": [
{
"name": "max_luminance_pass",
"depth_write": false,
"compare_mode": "always",
"cull_mode": "none",
"links": [
{
"name": "texSize",
"link": "_screenSize"
}
],
"texture_params": [],
"vertex_shader": "../include/pass.vert.glsl",
"fragment_shader": "max_luminance_pass.frag.glsl"
}
]
}