armory/Sources/armory/trait
2021-07-20 14:25:35 +02:00
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internal Live patch: support for node deletion 2021-07-20 14:25:35 +02:00
navigation Apply checkstyle 2019-12-19 23:54:08 +01:00
physics Merge branch 'master' into blender2.9 2021-04-03 14:12:54 +02:00
ArcBall.hx Apply checkstyle 2019-12-19 23:54:08 +01:00
Character.hx Apply checkstyle 2019-12-19 23:54:08 +01:00
CustomParticle.hx Custom Particle Trait to enable instancing and instance count 2020-09-16 23:33:22 +02:00
FirstPersonController.hx Apply checkstyle 2019-12-19 23:54:08 +01:00
FollowCamera.hx Apply checkstyle 2019-12-19 23:54:08 +01:00
Macro.hx Apply checkstyle 2019-12-19 23:54:08 +01:00
NavAgent.hx Rename variable (more intuitive) 2020-02-22 23:57:16 +01:00
NavCrowd.hx Fix DCE 2017-08-10 14:10:37 +02:00
NavMesh.hx Apply checkstyle 2019-12-19 23:54:08 +01:00
PhysicsBreak.hx Some more position access fixes 2020-03-03 22:50:20 +01:00
PhysicsDrag.hx Fixed armory.trait.PhysicsDrag.update for Hashlink [fixes #1730] 2020-07-01 09:26:05 +02:00
SimpleMoveObject.hx Apply checkstyle 2019-12-19 23:54:08 +01:00
SimpleRotateObject.hx Apply checkstyle 2019-12-19 23:54:08 +01:00
SimpleScaleObject.hx Apply checkstyle 2019-12-19 23:54:08 +01:00
ThirdPersonController.hx Apply checkstyle 2019-12-19 23:54:08 +01:00
VehicleBody.hx Use bullet.Bt.CollisionObjectActivationState [see #1731] 2020-08-08 10:50:24 +02:00
VirtualGamepad.hx Apply checkstyle 2019-12-19 23:54:08 +01:00
WalkNavigation.hx WalkNavigation: set flying speed via mouse wheel 2020-04-18 01:02:45 +02:00