armory/Sources/armory/logicnode/MixNode.hx
Andrei Nadin 471974c226 Fix Typo in mix nodes (was using wrong property for clamp)
Changed clamp to Math.clamp()
2018-05-07 17:41:36 +10:00

54 lines
1.8 KiB
Haxe

package armory.logicnode;
import iron.system.Tween;
import iron.math.Math;
class MixNode extends LogicNode {
public var property0:String; // Type
public var property1:String; // Ease
public var property2:String; // Clamp
var ease:Float->Float = null;
public function new(tree:LogicTree) {
super(tree);
}
function init() {
switch (property0) {
case "Linear":
ease = Tween.easeLinear;
case "Sine":
ease = property1 == "In" ? Tween.easeSineIn : (property1 == "Out" ? Tween.easeSineOut : Tween.easeSineInOut);
case "Quad":
ease = property1 == "In" ? Tween.easeQuadIn : (property1 == "Out" ? Tween.easeQuadOut : Tween.easeQuadInOut);
case "Cubic":
ease = property1 == "In" ? Tween.easeCubicIn : (property1 == "Out" ? Tween.easeCubicOut : Tween.easeCubicInOut);
case "Quart":
ease = property1 == "In" ? Tween.easeQuartIn : (property1 == "Out" ? Tween.easeQuartOut : Tween.easeQuartInOut);
case "Quint":
ease = property1 == "In" ? Tween.easeQuintIn : (property1 == "Out" ? Tween.easeQuintOut : Tween.easeQuintInOut);
case "Expo":
ease = property1 == "In" ? Tween.easeExpoIn : (property1 == "Out" ? Tween.easeExpoOut : Tween.easeExpoInOut);
case "Circ":
ease = property1 == "In" ? Tween.easeCircIn : (property1 == "Out" ? Tween.easeCircOut : Tween.easeCircInOut);
case "Back":
ease = property1 == "In" ? Tween.easeBackIn : (property1 == "Out" ? Tween.easeBackOut : Tween.easeBackInOut);
default:
ease = Tween.easeLinear;
}
}
override function get(from:Int):Dynamic {
if (ease == null) init();
var k:Float = inputs[0].get(); //Factor
var v1:Float = inputs[1].get();
var v2:Float = inputs[2].get();
var f = v1 + (v2 - v1) * ease(k);
if (property2 == "true") f = Math.clamp(f, 0, 1);
return f;
}
}