godot/doc/classes/SegmentShape2D.xml

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<?xml version="1.0" encoding="UTF-8" ?>
<class name="SegmentShape2D" inherits="Shape2D" version="3.3">
<brief_description>
Segment shape for 2D collisions.
</brief_description>
<description>
Segment shape for 2D collisions. Consists of two points, [code]a[/code] and [code]b[/code].
</description>
<tutorials>
</tutorials>
<methods>
</methods>
<members>
<member name="a" type="Vector2" setter="set_a" getter="get_a" default="Vector2( 0, 0 )">
The segment's first point position.
</member>
<member name="b" type="Vector2" setter="set_b" getter="get_b" default="Vector2( 0, 10 )">
The segment's second point position.
</member>
</members>
<constants>
</constants>
</class>