godot/editor/icons/icon_graph_texture_uniform.svg

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<svg width="14" height="14" version="1.1" viewBox="0 0 14 14" xmlns="http://www.w3.org/2000/svg">
<g transform="translate(0 -1038.4)">
<path transform="translate(0 1038.4)" d="m2 0c-1.1046 0-2 0.8954-2 2v10c0 1.1046 0.89543 2 2 2h10c1.1046 0 2-0.8954 2-2v-10c0-1.1046-0.89543-2-2-2h-10zm0 2h10v10h-10v-10zm9 2l-4 4-2-2-2 3h8v-5z" fill="#eae068"/>
</g>
</svg>