18 lines
375 B
C#
18 lines
375 B
C#
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namespace Godot
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{
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public struct SignalInfo
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{
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private readonly Object _owner;
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private readonly StringName _signalName;
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public Object Owner => _owner;
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public StringName Name => _signalName;
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public SignalInfo(Object owner, StringName name)
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{
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_owner = owner;
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_signalName = name;
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}
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}
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}
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