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0cee288c11
godot
/
modules
/
nativescript
/
config.py
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[GDNative] new GDNative API This adds GDNative as a separate class type. It can be used to interface with native libraries by using "native calls", which can be registered by modules (and in future other GDNative libraries?). It also reworks the currently called "GDNativeScript" into a "NativeScript" that just makes use of the new GDNative instead of it being the component that implements that functionality.
2017-07-14 01:44:14 +02:00
def
can_build
(
platform
)
:
Fix GDNative API generator after changes to MethodBind
2017-08-29 09:47:53 +02:00
return
True
[GDNative] new GDNative API This adds GDNative as a separate class type. It can be used to interface with native libraries by using "native calls", which can be registered by modules (and in future other GDNative libraries?). It also reworks the currently called "GDNativeScript" into a "NativeScript" that just makes use of the new GDNative instead of it being the component that implements that functionality.
2017-07-14 01:44:14 +02:00
def
configure
(
env
)
:
env
.
use_ptrcall
=
True
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