godot/servers/arvr/arvr_script_interface.cpp

128 lines
5.2 KiB
C++
Raw Normal View History

#include "arvr_script_interface.h"
ARVRScriptInterface::ARVRScriptInterface() {
// testing
printf("Construct script interface");
}
ARVRScriptInterface::~ARVRScriptInterface() {
if (is_initialized()) {
uninitialize();
};
// testing
printf("Destruct script interface");
}
StringName ARVRScriptInterface::get_name() const {
if (get_script_instance() && get_script_instance()->has_method("get_name")) {
return get_script_instance()->call("get_name");
} else {
// just return something for now
return "ARVR Script interface";
}
}
bool ARVRScriptInterface::is_installed() {
ERR_FAIL_COND_V(!(get_script_instance() && get_script_instance()->has_method("is_installed")), false);
return get_script_instance()->call("is_installed");
}
bool ARVRScriptInterface::hmd_is_present() {
ERR_FAIL_COND_V(!(get_script_instance() && get_script_instance()->has_method("hmd_is_present")), false);
return get_script_instance()->call("hmd_is_present");
}
bool ARVRScriptInterface::supports_hmd() {
ERR_FAIL_COND_V(!(get_script_instance() && get_script_instance()->has_method("supports_hmd")), false);
return get_script_instance()->call("supports_hmd");
}
bool ARVRScriptInterface::is_stereo() {
ERR_FAIL_COND_V(!(get_script_instance() && get_script_instance()->has_method("is_stereo")), false);
return get_script_instance()->call("is_stereo");
}
bool ARVRScriptInterface::is_initialized() {
ERR_FAIL_COND_V(!(get_script_instance() && get_script_instance()->has_method("is_initialized")), false);
return get_script_instance()->call("is_initialized");
}
bool ARVRScriptInterface::initialize() {
ERR_FAIL_COND_V(!(get_script_instance() && get_script_instance()->has_method("initialize")), false);
return get_script_instance()->call("initialize");
}
void ARVRScriptInterface::uninitialize() {
ARVRServer *arvr_server = ARVRServer::get_singleton();
if (arvr_server != NULL) {
// Whatever happens, make sure this is no longer our primary interface
arvr_server->clear_primary_interface_if(this);
}
ERR_FAIL_COND(!(get_script_instance() && get_script_instance()->has_method("uninitialize")));
get_script_instance()->call("uninitialize");
}
Size2 ARVRScriptInterface::get_recommended_render_targetsize() {
ERR_FAIL_COND_V(!(get_script_instance() && get_script_instance()->has_method("get_recommended_render_targetsize")), Size2());
return get_script_instance()->call("get_recommended_render_targetsize");
}
Transform ARVRScriptInterface::get_transform_for_eye(Eyes p_eye, const Transform &p_cam_transform) {
ERR_FAIL_COND_V(!(get_script_instance() && get_script_instance()->has_method("get_transform_for_eye")), Transform());
return get_script_instance()->call("get_transform_for_eye", p_eye, p_cam_transform);
}
// Suggestion from Reduz, as we can't return a CameraMatrix, return a PoolVector with our 16 floats
PoolVector<float> ARVRScriptInterface::_get_projection_for_eye(Eyes p_eye, real_t p_aspect, real_t p_z_near, real_t p_z_far) {
ERR_FAIL_COND_V(!(get_script_instance() && get_script_instance()->has_method("_get_projection_for_eye")), PoolVector<float>());
return get_script_instance()->call("_get_projection_for_eye", p_eye, p_aspect, p_z_near, p_z_far);
}
CameraMatrix ARVRScriptInterface::get_projection_for_eye(Eyes p_eye, real_t p_aspect, real_t p_z_near, real_t p_z_far) {
CameraMatrix cm;
int i = 0;
int j = 0;
PoolVector<float> cm_as_floats = _get_projection_for_eye(p_eye, p_aspect, p_z_near, p_z_far);
for (int k = 0; k < cm_as_floats.size() && i < 4; k++) {
cm.matrix[i][j] = cm_as_floats[k];
j++;
if (j == 4) {
j = 0;
i++;
};
};
return cm;
}
void ARVRScriptInterface::commit_for_eye(ARVRInterface::Eyes p_eye, RID p_render_target, const Rect2 &p_screen_rect) {
ERR_FAIL_COND(!(get_script_instance() && get_script_instance()->has_method("commit_for_eye")));
get_script_instance()->call("commit_for_eye");
}
void ARVRScriptInterface::process() {
ERR_FAIL_COND(!(get_script_instance() && get_script_instance()->has_method("process")));
get_script_instance()->call("process");
}
void ARVRScriptInterface::_bind_methods() {
ClassDB::add_virtual_method(get_class_static(), MethodInfo(Variant::BOOL, "is_installed"));
ClassDB::add_virtual_method(get_class_static(), MethodInfo(Variant::BOOL, "hmd_is_present"));
ClassDB::add_virtual_method(get_class_static(), MethodInfo(Variant::BOOL, "supports_hmd"));
ClassDB::add_virtual_method(get_class_static(), MethodInfo(Variant::BOOL, "is_initialized"));
ClassDB::add_virtual_method(get_class_static(), MethodInfo(Variant::BOOL, "initialize"));
ClassDB::add_virtual_method(get_class_static(), MethodInfo("uninitialize"));
ClassDB::add_virtual_method(get_class_static(), MethodInfo(Variant::BOOL, "is_stereo"));
ClassDB::add_virtual_method(get_class_static(), MethodInfo(Variant::VECTOR2, "get_recommended_render_targetsize"));
ClassDB::add_virtual_method(get_class_static(), MethodInfo(Variant::TRANSFORM, "get_transform_for_eye", PropertyInfo(Variant::INT, "eye"), PropertyInfo(Variant::TRANSFORM, "cam_transform")));
ClassDB::add_virtual_method(get_class_static(), MethodInfo("_get_projection_for_eye"));
ClassDB::add_virtual_method(get_class_static(), MethodInfo("commit_for_eye", PropertyInfo(Variant::INT, "eye"), PropertyInfo(Variant::_RID, "render_target")));
ClassDB::add_virtual_method(get_class_static(), MethodInfo("process"));
}