godot/editor/icons/icon_ray_shape.svg

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<svg width="16" height="16" version="1.1" viewBox="0 0 16 16" xmlns="http://www.w3.org/2000/svg">
<g transform="translate(0 -1036.4)" fill-rule="evenodd">
<path d="m8 1051.4-2-2v-7l2 2z" fill="#a2d2ff"/>
<path d="m8 1047.9-2-1.5v-4l2 2z" fill="#2998ff"/>
<path d="m8 1037.4-6 5 6 4z" fill="#a2d2ff"/>
<path d="m8 1051.4 2-2v-7l-2 2z" fill="#2998ff"/>
<path d="m8 1037.4 6 5-6 4z" fill="#2998ff"/>
</g>
</svg>