godot/modules/upnp/SCsub

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#!/usr/bin/env python
Import('env')
Import('env_modules')
env_upnp = env_modules.Clone()
# Thirdparty source files
if env['builtin_miniupnpc']:
thirdparty_dir = "#thirdparty/miniupnpc/"
thirdparty_sources = [
"miniupnpc.c",
"upnpcommands.c",
"miniwget.c",
"upnpdev.c",
"igd_desc_parse.c",
"minissdpc.c",
"minisoap.c",
"minixml.c",
"connecthostport.c",
"receivedata.c",
"portlistingparse.c",
"upnpreplyparse.c",
]
thirdparty_sources = [thirdparty_dir + file for file in thirdparty_sources]
env_upnp.add_source_files(env.modules_sources, thirdparty_sources)
env_upnp.Append(CPPPATH=[thirdparty_dir])
env_upnp.Append(CPPFLAGS=["-DMINIUPNP_STATICLIB"])
env_upnp.add_source_files(env.modules_sources, "*.cpp")