godot/doc/classes/VisualShaderNodeCurveXYZTexture.xml

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<?xml version="1.0" encoding="UTF-8" ?>
<class name="VisualShaderNodeCurveXYZTexture" inherits="VisualShaderNodeResizableBase" version="4.0">
<brief_description>
Performs a [CurveXYZTexture] lookup within the visual shader graph.
</brief_description>
<description>
Comes with a built-in editor for texture's curves.
</description>
<tutorials>
</tutorials>
<methods>
</methods>
<members>
<member name="texture" type="CurveXYZTexture" setter="set_texture" getter="get_texture">
The source texture.
</member>
</members>
<constants>
</constants>
</class>